igi 2 covert strike trainer unlimited health free download
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Push ctrl alt f9 concurrently for unlimited health.
God mode can even be achieved by editing the file located in the IGI 2/humanplayer directory.
Make this alteration before you launch the sport.
First, generate a backup in this file in order to easily revert without reinstalling the overall game.
Youll find several variables under max damage scale which if changed into a value of 0 can prevent you from taking damage.
Push left ctrl left shift f9 as well while for the main menu. When you start the sport, all levels really should be unlocked so you're able to select a single to start on or replay.
Push esc throughout a mission to access the igi 2 menu and visit the controls section. Then press prt scr as well as send you an additional mission.
This may also be done by pushing left ctrl left shift f12 concurrently. No need to enter into the menu using method.
This cheat involves editing your IGI 2 gameplay files to ensure all enemies excluding tanks and helicopters ignore you.
First, navigate for a install of IGI 2.
Then Go to your ai folder inside the common folder.
Backup the actual ai folder by copying it to an alternative location.
Then from the ai folder, delete two files:
Copy the file twice and rename each copy to replacing those you deleted.
Note, you may also accomplish this by editing the file:
Again, build a backup of into a safe place before you make any alterations.
Then, with notepad or some other text editor, open
Find the cloths line BaseData bool8 DangerTimeout0.100
Modify that it is BaseData bool8 DangerTimeout0.001
Make these change prior to launch the overall game.
To try this, well have to modify personal files. Make these edits when you launch the action.
In the IGI 2 folder youll chose the humanplayer directory.
Open the file having a text editor.
Update the AMMOIDMAKAROVCLIP, 64 value to AMMOIDMAKAROVCLIP, 99.
Do the same principle for every one of the ammo variables after it at the same time.
Website developed and of Virtual Fragment Inc. 2015
God Mode, All Missions, Unlimited Ammo Harmless Enemies
Push ctrl alt f9 as well for unlimited health.
God mode may also be achieved by editing the file based in the IGI 2/humanplayer directory.
Make this variation before you launch the overall game.
First, generate a backup in this file in order to easily revert without reinstalling the action.
Youll find several variables under max damage scale which if changed to some value of 0 can prevent you from taking damage.
Push left ctrl left shift f9 while doing so while for the main menu. When you start the action, all levels really should be unlocked to help you select anyone to start on or replay.
Push esc throughout a mission to access the igi 2 menu and visit the controls section. Then press prt scr and it'll send you to another location mission.
This may also be done by pushing left ctrl left shift f12 concurrently. No need to type in the menu using method.
This cheat involves editing your IGI 2 gameplay files in order that all enemies except for tanks and helicopters ignore you.
First, navigate on your install of IGI 2.
Then Go for the ai folder throughout the common folder.
Backup the existing ai folder by copying it to a different location.
Then from the ai folder, delete two files:
Copy the file twice and rename each copy to replacing the methods you deleted.
Note, also you can accomplish this by editing exactly the file:
Again, develop a backup of to some safe place prior to any alterations.
Then, with notepad and other text editor, open
Find the road BaseData bool8 DangerTimeout0.100
Modify so that it is BaseData bool8 DangerTimeout0.001
Make these change before you decide to launch the action.
To try this, well must modify information. Make these edits when you launch the experience.
In the IGI 2 folder youll chose the humanplayer directory.
Open the file which has a text editor.
Update the AMMOIDMAKAROVCLIP, 64 value to AMMOIDMAKAROVCLIP, 99.
Do the same principle for each of the ammo variables after it too.
Website developed and of Virtual Fragment Inc. 2015
HTTP/1.1 301 Moved Permanently Date: Sun, 13 Dec 2015 08:50:12 GMT Server: gwiseguy/2.0 Location: /watch?v0DPHtC8m38w Content-Length: 0 Content-Type: text/html X-XSS-Protection: 1; modeblock X-Frame-Options: SAMEORIGIN HTTP/1.1 301 Moved Permanently Date: Sun, 13 Dec 2015 08:50:12 GMT Server: gwiseguy/2.0 X-Content-Type-Options: nosniff Content-Length: 0 X-XSS-Protection: 1; modeblock; /appserve/security-bugs/log/youtube Content-Type: text/html; charsetutf-8 Expires: Tue, 27 Apr 1971 19:44:06 EST Cache-Control: no-cache Location: /watch?v0DPHtC8m38w X-Frame-Options: SAMEORIGIN
This game is titled IGI 2: Covert Strike in North America, Europe, and Australia and Project IGI 2 in Europe.
Hold Left Control Left Shift F9 in the main menu, then start the action. All levels will be unlocked.
Press Esc during hands per hour. Go to Controls then press Prt Scr to advance to a higher mission.
Note: This procedure involves editing an activity file; make a backup copy from the ai folder inside the common directory. Open the ai folder. Delete the and files. Copy and paste the files twice. Rename the copies to and. During gameplay all enemies apart from tanks and helicopters will ignore you.
Note: This procedure involves editing an activity file; produce a backup copy from the file before proceeding. Use a text editor to edit the file inside commonai directory in the experience folder. Change the road BaseData bool8 DangerTimeout0.100 to BaseData bool8 DangerTimeout0.001. You can be ignored by enemies for as long you are not in the tank or some other vehicle.
Note: This procedure involves editing an activity file; make a backup copy from the file before proceeding. Use a text editor to edit the file inside the humanplayer directory in the overall game folder. Change all with the values that follow the max damage scale going to 0.
Note: This procedure involves editing a casino game file; produce a backup copy in the file before proceeding. Use a text editor to edit the file inside humanplayer directory in the action folder. Find the DefineHumanPlayerAmmoLimit header. Change the AMMOIDMAKAROVCLIP, 64 admission to AMMOIDMAKAROVCLIP, 99 and perform same to your ammunition definitions that follow it.
After you start the fuel pump, type in the house. Close the entrance and wait. The guards will arrive one after the other. Shoot them. The guards may turn off of the fuel pump. After you kill all of the guards, first turn on the fuel pump then wait.
Complete Objectives 1 and a couple. Use the Map Computer to obtain the river as well as the best approach to it. Press Z twice to crawl to make your way towards the river. When you reach at the river, it will be easy to see the red line never to be crossed and Danger and Mine symbols. Do not cross the road. Walk besides it up for the end with the mission. Do not bother to kill enemies to conserve time and avoid tanks. You will have the capacity to get nearby the helicopter. Cross a fence to complete the mission.
This will be the first timed mission, that you just have to try and do in under a quarter-hour. After you exit the property and get bags of explosives to inflate the bridge, save the overall game. If you have killed if you walk out, it will be possible to recover immediately by pressing F7.
The trucks which can be found in every mission include the perfect shield and shelter for John. Move John to his maximum lower stance and him beneath the middle of any truck. Then, shoot enemy inside legs with silenced guns. Some soldiers may fire at you, and definitely will instead hit your truck. Never fire at soldiers very far because they help you below your truck and can shoot you.
While hidden near a security button, shoot a bullet for a soldier to alert him. Then, aim on the alarm button. One by one, every one of the soldiers inside surrounding area will approach and attempt to press the button. Shoot and kill them before they activate the alarm.
Use the binoculars and adjust the pointer in order that the enemy is from the center from the view. Close the binoculars and press Left Ctrl hitting the enemy once and kill them.
If a security alarm goes off, get a location which you could hide but nevertheless have each of the enemies visible. Shoot them one at a time using a silent gun.
Make the top use on the thermal camera. You can surprise and kill enemies from the wall.
Just before finishing a final objective within a mission that precedes a cinematic, occurs thermal goggles. When the cinematic starts, each of the AI characters will show up in thermal images.
2.3 Bridge Across the Dnester: Easy completion
This game is titled IGI 2: Covert Strike in North America, Europe, and Australia and Project IGI 2 in Europe.
Hold Left Control Left Shift F9 in the main menu, then start the sport. All levels can be unlocked.
Press Esc during gameplay. Go to Controls then press Prt Scr to advance to a higher mission.
Note: This procedure involves editing a casino game file; make a backup copy with the ai folder inside the common directory. Open the ai folder. Delete the and files. Copy and paste the files twice. Rename the copies to and. During gameplay all enemies with the exception of tanks and helicopters will ignore you.
Note: This procedure involves editing a sport file; build a backup copy on the file before proceeding. Use a text editor to edit the file inside the commonai directory in the experience folder. Change the cloths line BaseData bool8 DangerTimeout0.100 to BaseData bool8 DangerTimeout0.001. You can be ignored by enemies for as long you are not in a very tank or any other vehicle.
Note: This procedure involves editing a sport file; produce a backup copy on the file before proceeding. Use a text editor to edit the file within the humanplayer directory in the overall game folder. Change all with the values that follow the max damage scale visiting 0.
Note: This procedure involves editing a game title file; produce a backup copy in the file before proceeding. Use a text editor to edit the file within the humanplayer directory in the sport folder. Find the DefineHumanPlayerAmmoLimit header. Change the AMMOIDMAKAROVCLIP, 64 admittance to AMMOIDMAKAROVCLIP, 99 and perform the same on the ammunition definitions that follow it.
After you start the fuel pump, enter in the house. Close the doorway and wait. The guards will arrive one after the other. Shoot them. The guards may turn off of the fuel pump. After you kill all of the guards, activate the fuel pump then wait.
Complete Objectives 1 and a pair of. Use the Map Computer to discover the river and also the best approach to it. Press Z double to crawl and earn your way on the river. When you reach near to the river, you'll be able to see the red line never to be crossed and Danger and Mine symbols. Do not cross the fishing line. Walk besides it up on the end with the mission. Do not bother to kill enemies to save lots of time and avoid tanks. You will have the ability to get nearby the helicopter. Cross a fence to complete the mission.
This may be the first timed mission, you have to finish in under a quarter-hour. After you exit the property and get bags of explosives to inflate the bridge, save the overall game. If you have killed if you walk out, it will be possible to recover immediately by pressing F7.
The trucks that could be found in every mission are definitely the perfect shield and shelter for John. Move John to his maximum lower stance make him within the middle of the truck. Then, shoot enemy from the legs with silenced guns. Some soldiers may fire at you, and can instead hit the18 wheeler. Never fire at soldiers very miles away because they help you below your truck and can shoot you.
While hidden near a burglar button, shoot a bullet in a soldier to alert him. Then, aim on the alarm button. One by one, all of the soldiers inside surrounding area will approach trying to press the button. Shoot and kill them before they activate the alarm.
Use the binoculars and adjust the pointer making sure that the enemy is within the center on the view. Close the binoculars and press Left Ctrl heading to the enemy once and kill them.
If a security alarm goes off, get a location where you could hide however have every one of the enemies visible. Shoot them one after the other using a silent gun.
Make the most effective use from the thermal camera. You can surprise and kill enemies throughout the wall.
Just before finishing the very last objective within a mission that precedes a cinematic, make use of your thermal goggles. When the cinematic starts, all of the AI characters can look in thermal images.
I need assistance defeating an enemy.
No any cheat code for IGI 2.
This real question is open with pending answers, but none are actually accepted yet
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How we obtain to unlimited ammo and also the unlimited health in igi2 covert strick? Added 26th Dec 2012, ID 559531 How we have to unlimited ammo along with the unlimited health in igi2 covert strick?
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3 Start the experience via trainer.
HTTP/1.1 301 Moved Permanently Date: Sun, 13 Dec 2015 08:50:14 GMT Server: gwiseguy/2.0 Location: /watch?vAszVTgDryfA Content-Length: 0 Content-Type: text/html X-XSS-Protection: 1; modeblock X-Frame-Options: SAMEORIGIN HTTP/1.1 301 Moved Permanently Date: Sun, 13 Dec 2015 08:50:14 GMT Server: gwiseguy/2.0 Content-Length: 0 X-XSS-Protection: 1; modeblock; /appserve/security-bugs/log/youtube Cache-Control: no-cache Content-Type: text/html; charsetutf-8 X-Content-Type-Options: nosniff Location: /watch?vAszVTgDryfA Expires: Tue, 27 Apr 1971 19:44:06 EST X-Frame-Options: SAMEORIGIN
The encyclopedia of game cheats. A die hard gamer would get pissed whenever they saw someone using cheats and walkthroughs in games, and you have to agree, sometimes little hint or perhaps the God Mode is required to beat an especially hard part of the experience. If you are a keen gamer and need a few extra weapons and tools the survive the action, CheatBook DataBase is likely resource you'd probably want. Find even secrets on our page: Project IGI-2 Covert Strike
sv restartmap - Restarts currently played map. lo activatemap
Adds the map towards the play list. lo deactivatemap
Removes the map through the play list. sv gotonext - Changes map to another location map from the play list. lo announceHELLO; - Says HELLO or anything you like to all players within the server. lo serverpass - Displays the password had to join the server. lo serverpassBANANA; - Sets the password to BANANA. lo serverpass; - Removes any password rendering the server free for everyone to join. sv finger - Lists all players around the server. Note the initial number, the playerID. sv kick
Kicks player with given playerID out with the server. sv ban
Adds the IP of player on the ban list. sv listban - Lists all addresses currently banned. sv unban
Removes ban from given address. First run sv listban to obtain the list number. Remote control - ---- sv rcon
Get having access to remote control sv rconpass
Change the remote device password sv rconpass//Display the handy remote control password sv finger//Displays player names, IPs, internet time and//what players have rcon access. Kick and Ban - --- sv kick
vote for playerID being kicked through the server. sv ban
ban playerID from server. sv listban//list IPs banned. sv unban
remove IP in the list of bans, while using wanted IPs position in//that list as parameter. Run listban to find out the IPs list position. sv suicide//Die and respawn. Map Control - --- sv restartmap//Restarts and initiates the map getting played. sv listmaps//list maps to console showing mapID and map name. All maps inside the//active map cycle are marked ACTIVE. lo activatemap
Places the given map to the active map cycle. Must be executed on server. lo deactivatemap
Removes the given map through the active map cycle if found. Must be executed on server. sv gotonext//load next map within the active map cycle. sv gotomap
change map to mapID. The mapID is perfectly located at the map list. sv votemap
vote for any map change towards the mapID map. sv votenext//vote to improve map an additional map inside active map cycle. sv showvotes//show votes for both kick player and maps. Shop - - sv addmoney//add amount money to every one players. Use negative values to deduct money. sv accounts//list accounts of the players System - -- sv monitor//Call to periodically receive network status information//from server. Call again to disable. sv/lo ploss//add packetloss in parts per thousand. 0 isn't a loss, 1000 is everything. sv/lo timeout
time before a non-responding client is kicked from your server, //and before a customer leaves a game having a dead server.//If set too low, hosts will quickly disconnect good games for wrong//reasons. 20 seconds seems reasonable. sv/lo updatestats//show percentages of pos updates sent to the various reasons. lo bandwidth
Parameter adjusting the bandwidth usage to and through the local player.//0: Infinite bandwidth capacity is assumed.//1-1000: From really low bandwidth capacity1 to quite high capacity 1000. lo choke
On Server: The maximum quantity of kilobytes per second your server will output.//If the need for data is larger than this choke value, the server will//skip sending high pri positional data. See fillpercent. lo fillpercent
On Server: This value is simply safety margin with the choke settings. Actual choke//value used within the system would be the choke value set above after which multiplied by fillpercent.//E.g: choke of 14 and fillpercent of 60 means actual system choke of 140.60 8.4 kB/s//Simply set fillpercent value to 100 to disable its influence. lo smooth
Adjusts smoothing of remote players with your screen.//100: Best smoothing, worst accuracy of real player location.//1: Worst smoothing, best accuracy of real player location. Server - -- NOTE: A dedicated server needs to get started through the command line. See lo svname
set name within your server for anyone who is about to run one. lo svpassword
set password was required to access your server. lo svport
port amount of your server if any. lo svinterface
Only used for the server with multiple network cards or modems.//Specify a number with the network interface you would like the//server to attach to. If you fail to begin with a multi-homed server, //first set this number high, then look at output //It should indicate what interface number is bestowed upon each interface//in the body, and you ought to then be capable of specify the//correct interface card to your server to work with. lo maxplayers
max variety of players allowed in your server. lo maxspec
max amount of spectators allowed on your own server. lo specmode
spectator mode - what players you are eligible to spectate://0 - None, 1 - Team mates, 2 - All. lo spawncost
Amount of cash necessary to spawn following dying for that attacking team.//For the defending team, this cost will probably be 70% in the specified
Time to the spawn cost to decrease in the above set value to zero/free spawn. lo teamdamage //1; team damage is on. lo warmup
Enabled a warm-up period lasting the given level of seconds.//0; The warm-up feature is disabled. lo public //1; announce existance on Internet master servers. NOTE: A server with this//option set to 0 it's still accessible to Internet players, but//these players will have to manually go into the IP and port with the server to become listed on. lo healthpacks //1; healthpacks available. lo bombtime
seconds before an armed bomb detonates. lo autobalance //0; Players are permitted to select any team. 1; Players are assigned.//with a team to hold team sizes balanced. lo autokick
Set to 0 to disable. Minimum non-null amount of seconds are 30.//If autokick is scheduled to 1-29 seconds, 30 seconds will probably be the actual//value used. lo announce
From server only; Sends a message to every one players. lo forcefirstspec //Set to at least one to disallow spectating players in 3rd person view - forcing 1st person view. lo bombrepostime
amount//of time or maybe more, it's going to be repositioned on the 1st spawn point for that 1st objective.//Set to 0 to disable this feature. lo pingmax
Maximum allowed ping before a player will likely be disconnected. lo plossmax
Maximum allowed packet loss befreoa player will probably be disconnected.//Note the promille unit: Use the significance 54 whenever you want to line 5.4%, and many others. lo idlemax
On server: Maximum allowed time between any two packets sent from the participant before//disconnected.//On a customer: Maximum allowed time between any two packets sent through the server before//a nearby host disconnects through the network game. lo goutmax
Maximum size in the servers internal send queue to some player before the gamer is//disconnected. A small value indicates a restricive server. Usually, this setting//must be kept at default value. Money settings on server - ------ lo moneystart//Amount of greenbacks at map start lo moneycap//Max level of money anybody can have lo moneykill//Amount granted when killing an enemy lo moneyteamkill//Amount granted when killing a team mate utilize a neg. value to deduct lo moneyplayerobjwin//Amount granted to player who resolves a thing. lo moneyteamobjwin//Amount granted to team who wins something lo moneyteamobjlost//Amount granted to every single player on team who lost the thing lo moneymissionwin//Amount gratned to every player on team who wins the mission lo moneymissionlost//Amount granted to every player on team who lost the mission Mission settings on server - ------- lo maprounds
End current map then many rounds. Set to 0 to disable this end criterion. lo maptime
End current map next many minutes. Set to 0 to disable. lo mapteamscore
End current map each time a team has this manu points. Set to 0 to disable. Local settings - ---- lo playername
Your player name lo netstats //Show netstats1 or not0. With netstats enabled, extended ping info is also available in-game//around the stats screen. Use Trainer for urgent access: - ------- Submitted by: Sudhanshu The Advanced Warfighter Email: You could also use IGI-2 Trainer for many cheats. But take care with the version of trainer and game should be same. Download trainer from Google or from my IGI-2 New Multiplayer Maps Most Compatible for version 1.2: - --------------- Submitted by: Sudhanshu The Advanced Warfighter Email: Hi friends, I have considered to create new maps for igi2. So, you'll be able to download many maps from my website: It has tooooooooooooooo many maps such as these: Darkstone, Aim Map, Colliery, Pribois Villa, Aqua Storm, Desertstorm, Mars, Sweet Russia and so forth. If you would like Xclusive maps which r not within my Site, You Can Contact Me from given mail id. Download IGI-2 New Multiplayer Maps: - --------- Submitted by: Sudhanshu The Advanced Warfighter Email: All IGi-2 Players can download new maps from my website. My website contains all released Multiplayer maps. IGI-2 Version Change with Crack only: - ---------- Submitted by: Sudhanshu The Advanced Warfighter Email: If you want to improve the version, then download any version you need like 1.0, 1.1, 1.2, 1.3 etc. Download these from my website: Version 1.2 can be quite popular nowadays. But begin using version 1.3 for further facilities. I have submitted tooooo many cheats that IGI-2 cheats are large and full. You also can submit cheats from and Download monthly updates from IGI-2 Newest U may change password of server out of this example lo svpasswordUltimate Warfare; U can adjust ur port from lo svport 26015 U can transform max players, spectate mode, team damage, autobalance, warmup, public out of this example lo maxplayers 32 lo specmode 0 lo teamdamage 0 lo autobalance 0 lo warmup 0 lo public 1 U may change maps of server from lo activatemap 1 lo activatemap 880 U can also add more Level Codes U can adjust only ur Money setting from lo moneystart 999999999 lo moneycap 999999999 lo moneykill - 999999999 lo moneyteamkill - 999999999 lo moneyplayerobjwin - 9999 lo moneyteamobjwin - 9999 lo moneyteamobjlost - 999999999 lo moneymissionwin - 9999 lo moneymissionlost - 9999 Number of map rounds for being played before map change. Set to 0 to disable the round limit from lo maprounds 12 Time to learn map before map change. Set to 0 to disable the timer from lo maptime 999 Change map whenever a team has this many points. Set to 0 to disable the score limit. lo mapteamscore 9999 lo objtime 1000 lo bombtime 1 lo spawncost 0 lo spawntimer 0 lo spawnsafetimer 0 lo allowsniperrifles 1 lo smooth 100 lo bandwidth 500 lo choke 16 lo fillpercent 60 lo timeout 300 lo autokick 0 lo ploss 0 lo playernameSudhanshu The Ultimate Warfighter; This will change ur player name although not ur server name. lo bombrepostime 0 lo forcefirstspec 0 lo pingmax 9999 lo plossmax 9999 lo idlemax 300 lo goutmax 99 IGI-2 Map Editor: - ---- Submitted by: Sudhanshu The Ultimate Warfighter Email: Hi IGI2 players!!! This is IGI2 Map Editor and Creator. You can create or edit any map and you can even choose a name on this map. Version of game and editor has to be same. Version with this editor is 1.1 So you need to have 1.1 version of IGI2. How to alter version of game is offered above. Guide also has provided for help. Just copy and paste it in C:Program FilesCodemastersIGI 2 folder and extract it. Now visit pc folder and open docs folder and open the Guide. But you will need to have Microsoft Office 2013/2010 to spread out that guide. Now, I have not long so rest help emerged on Guide. If you have any issues or problems, send an email at: Subject of E-Mail has to be IGI2. Because I receive over 50 emails. You could also download the 8 maps developed by me at: List of these maps are:- 1 Aqua-Temple 2 Dark-Storm 3 Deep In The Ice 4 Ice-Stone 5 Modern Warfare 6 Sand Storm 2 7 Sand-Stone 8 The Lost Ice Land or download more 40 mapsnot produced by me from You may also watch my cheats on CheatBook 2013 or at in case you cant find, then head over to this website: IGI-2 Hack Tools and Mods: - ------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Hi IGI-2 Players!!! I and a few other people had invented some Hack tools and Super Mods that's ready to download on And Visit for further IGI-2 facilities. I had joined SSG team. U also can. I had created Sandstorm Map Mod and Download it from given website. Become a member of my how do people support me to make more maps. Dedicated Server Hints: - ------ Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: At a multitude of locations, u had seen if u made a Dedicated Server, u cant join it. But it is wrong. U can join ur own Dedicated Server by starting IGI2, visit Multiplayer Join Server and click SEARCH LAN button if u r offline. U may click on SEARCH INTERNET option if u r online. IGI-2 Fly Mod and Infinite Health: - --------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had created some Mods and cheats. Some of IGI-2 Players dont beleive it but it is true. I had created server named and many of them joined with new maps. I hope u also downloaded it. I can fly, kill anyone etc. U can also do that by downloading igi2 hack tools pack from Thank You!!! IGI-2 Fly Mod and Infinite Health 2: - --------- Submitted by: Sudhanshu The Ultimate Warfighter Email: When I joined any Server and told about Mods and Tools of IGI-2 it shouldn't agree with me. They can freely download it from or IGI-2 Multiplayer Demo: - ------ Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Multiplayer Demo is often a Demo of MultiPlayer game only. It has Timberland map only. But u could add more. Its Version is 0.9. If u had downloaded this, then other players will need to have version 0.9 of version 0.9 U can download this from It also contains version 1.0, 1.1, 1.2, 1.3 version also. All Common Maps Mod: - ----- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had created mods for those common maps like Redstone, Sandstorm, Timberland and the like. U can complete obj in 1 sec. as well as there can be a shortcut best option anywhere. U can complete that map in less htan 1 minute. U can download it from I had releases 12 maps for Humanplayer Mod only not to ever complete obj. HumanPlayer Mod: - ---- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had created more maps and mods of igi2. U can download them from Help for all those IGi-2 Players: - ------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Website: - ------------ U could also create ur own map by utilizing IGI2 Map editor. And also create Mods by HexEditor. I had used all of these things and created many maps and mods. If u also had created, get in touch on given email id. If u likewise want 2 submit cheats from a game, then visit Ill be happy if u created these. Also send me download link of Maps or Mods 2 given id. Remove Enemies using a Delete: - ------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: U can remove enemies in SinglePlayer Mode by visiting MISSIONSlocation1level1ai and delete files from ai folder. Then start Level 1 then all enemies r either removed or statue. U can accomplish this 2 all levels by going 2 different level folders. Save Files of IGI-2 Completed: - -------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had completed IGI-2 Game and require 2 share savefiles. So if u want 2 download 100% working and greatest ranks in IGI-2 then check out and download savefiles uploaded by me for all those IGI-2 Players. I may find more cheats and send it 4 u. Multiplayer Maps Ids for Dedicated Servers: - ----------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Some of these maps are actually created by me. Name of Maps Map Ids 1 Winterland 7 2 Jungle 8 3 Libyan Village 42 4 Land of Death 113 5 Aim Map 114 6 Libyan Rendezvous 821 7 Pribois Villa 823 8 Island Assault 831 9 Demo Redstone 100 10 Knotvillage 1969 11 Mars 2 1975 12 Deep In The Ice 1987 13 Sand Storm 2 5798 14 Canyon 7002 15 WaRzOnE 9111 16 WaRzOnE 2 9112 17 WaRzOne 3 9113 18 Raining Snow 9115 19 Redstone 2 20258 20 Forestraid 2 50000 20 SandStorm 4 51000 More maps to try out: - ----- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had made a lot of maps. Some players likewise want 2 try this but they have 2 master IGI2 Map Editor which iz verrry difficult. I take 10 days 2 master. If u want help, check out docs folder in pc folder and u will see Guide of the usb ports. Understand it that will create maps. If u would just like 2 download, check out New Maps not used: - ----- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Maps developed by me and Moarios not used. That means I won't cerate maps and I can even delete my website on 2014. There are only 7 members on this site. If u want 2 use maps, download them before 2014. I had utilized upto 100 hours on maps but none of u rely on them. Download Soon!!! HARDWARE REQUIREMENTS officail info: - ---------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: HARDWARE REQUIREMENTS by Codemasters Head i Minimum Requirements ii Recommended Requirements iii Supported Graphics Cards i Minimum Requirements Windows 98/ME/2000/XP/7/8/8.1 DirectX 8.1 Pentium III or Athlon at 700Mhz 128Mb RAM Supported 32Mb Graphics Card DirectX 8.1 Compatible Sound Card 8x CD-ROM 1.9Gb Hard Disk Space 1.4Gb for game, 500Mb free after installation ii Recommended Requirements Windows 98/ME/2000/XP/7/8/8.1 DirectX 8.1 Pentium 3/4 or Athlon at 1.2Ghz 512Mb RAM Supported 64Mb Graphics Card DirectX 8.1 Compatible Sound Card 32x CD-ROM 1.9Gb Hard Disk Space 1.4Gb for game, 500Mb free after installation iii Supported Graphics Cards 3dfx Voodoo 4/5 ATI Radeon, Radeon 7xxx/8xxx/9xxx Matrox G400, G450, G550, Parhelia Nvidia Riva TNT 2, GeForce 256/2/3/4 SiS Xabre Interview of IGI2 Director for Help: - --------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Below can be an Interview I recently conducted with Henning Rokling the Managing Director of Innerloop about IGI 2 General: First of thanks for agreeing to the present interview, could you please show a bit about yourselves? Im the Managing Director of Innerloop, and helped thought it was in 1996. Ive been from the industry since 1996 and IGI2 is going to be the 10th or 11th? game I help bring out on the market. How impressed with IGI 2 have you been at this stage? Youre asking me? Of course Im impressed: You really ought to question someone Can you signify if we obtain to play or at best See Jones and Anyas escape in the first game? IGI2 occurs some time as soon as the events in IGI1, and thus it isnt an immediate continuation. Community: What are your feelings within the strong community which has followed the overall game since the original announcement? Were delighted with the games community - a residential area we feel portion of:. The IGI-universe carries a life of its very own, and now we do our very best to encourage the fans to maintain supporting us. However, were of course ridiculously busy doing good to finish the overall game as soon as possible. Also, we seek to do healthy to make the waiting easier. Demo: Can you inform us is there plans for the SP or MP demo? There are plans for both a SP along with a MP demo separately. If so, will the demo be levels from the sport or completely levels? We wont be making additional content for your SP demo, so it will likely be actual game levels. Editing: What about a level Editor after the experience has been out for any while? This will possibly happen 90% sure. However, I think you are seriously underestimating the complexity of earning the IGI-levels. This makes creating maps for Quake, Unreal, Half-life etc appear to be summer-school tests you did once you were 11 years. We think simply a selected few really die-hard individuals will dig their teeth engrossed - when you able to try and do it you could just too apply for the job with this company! Can you signify if IGI 2 will support Mods? We wont be supporting Mods inside the sense that you are able to modify the content to that particular sense. You will have the identical opportunity, but supporting a mod-community can be very, very resource-demanding for people. Its mainly the development of MP-maps we'll support. Will we manage to use Custom Skins in Multiplayer for faces? This is unknow yet. Its a maybe. The faces are basicly textures, but the client doesnt actually download textures through the server - it isn't distributed that way. Game Features: Have there been any interesting features added to the overall game intentionally you aren't? I should repeat the Thermal Imaging Device allowing you to find out humans through walls is definitely an interesting feature. Also, the impact produced by your own stance and also the light youre in has around the AIs capacity to spot you is essential. Almost as essential as the AIs capacity to hear you at different distances on several types of material. Stealth will be the name of the experience, and it could well be a joke to check it to IGI1 - its contrasting and a whole lot more advanced. All of the is intentional however. As for unintentional things, I cant think associated with a right now. Have you added any features that produce use of Newer Hardware Geforce 4 Graphics cards or EAX 3? We have EAX support. The biggest thing with better graphics-card is only the ability to obtain a decent framerate with an increase of rendering effects on. Were not going all the way doing special stuff besides bug-fixing to offer advantages to an ATI or Nvidia card. One feature I found annoying inside the original was updates in game, you had to read will these be read to you personally? The in-game updates you have from IGI-HQ have become recorded as audio likewise. What may be the hardest thing to add to the experience, and what continues to be the most fun? Im sure everyone within the team has their very own opinion with this, but adding the lightmaps may be fun from the sense so it makes the experience look much better. At a similar time its been very difficult, as weve rendered, rendered and rendered again and again and over again - this takes much processing time it is ridiculous. But it makes the overall game look hot! Game Play: How do you enjoy the action? In addition, what's your favourite weapon? Right now my favourite would be the Chinese SMG Type 64. Its firing minute rates are insane that is a a dangerous thing cause you must keep on reloading the many time yet it is deadly, and pretty accurate. As were tweaking the weapon-settings my favourite weapon changes often. Right now I usually enjoy MP in excess of SP - I play mostly SP to locate bugs. However SP has lots of nice moments and also nice cutscenes - and I enjoy that. How complete is the action at present? About 85-90% complete within my opinion. How many levels will IGI 2 have and the way long an average of will hands per hour last? There are 19 SP levels and 5 MP levels on release, with increased MP maps planned after release. Game play definitely depend around the difficulty level and also your skill of play. Im sure you'll be capable to complete the overall game on Easy inside 10 hours. But for that hard-core fans, Easy should not an option. If you wish it like IGI1, you actually should use on Hard no saves, tougher AI, less ammo etc. Multiplayer: Will IGI 2 include the All Seeing Eye as opposed to Gamespy? I cant touch upon this, becasue it is Codemasters who handles our relations using the matchmaking companies. Other: Any applying for grants a release date? Sorry, Codemasters handles this likewise. It wouldnt be right if I said anything, and honestly: I dont actually know for sure. Its quite difficult to tell until youve actually Mastered the overall game for sure and sent it to production. Can you tell us the machine Specs? P3-450 with 128MB RAM and 32MB Graphics card for Single Player. Its higher for MP, but I cant remember right this moment. Im sure its for the webpage? Will we be capable of download Kim Jensens Music shortly? Kim continues to be making some tweaks towards the music, in theory you might now. If you plead enough about the forum, Im sure Codemasters eventually will release it: Updates to IGI2 CS: - ----- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Website: Website: I had launched new Mods just for this game. You can easily become IGI2 Hacker and employ Mods. But dont tell this anyone given that they can ban u or kick u from any server. So b careful concerning this. Only experts are able to use Mods. U are able to use Hex Editor or IGI2 Map Editor to generate Mods!!! Selecting your very best self weapon: - ------- Submitted by: fevelot Email: 1. open your 2 2. open a random level, one example is:bridge along the destier 3. see exactly what the weapons you commence the level with 3. close the sport, download hex editor neo - are available here: 4. after setting it up, head to this directory: igi2/missions/location1/level4 5. open objects maybe in hex editor neo backup it first 6. press F1 to search to get a thread. hunt for WEAPONIDKNIFE 7. you will observe WEAPONIDM16A2 AND WEAPONIDGLOCK 8. make an effort to edit WEAPONIDM16 to an alternative weapon name, note: you will discover all weapon names with the bottom on this article 9. vital notes: 1. you need to type in capital letters, otherwise the experience may crash 2. you can not write a weapon name that will not match the opposite weapons name lenght 3. rpg18 would be the law-80 4. for instance: WEAPONIDAK47 CANNOT BE CHANGED TO WEAPONIDUZI heres report on weapon names: jackhammer m16a2 rpg7 rpg18 m2hb m1014 spas12 minimi barretthermo deserteagle ak47 glock socom uzi g36 aug smg2 type64smg psg1 dragunov knife mp5sd 10. enjoy modding your game! 11. my email is 12. when you have any difficulty, just get in touch 13. thx to read by Unlimited proximity mine: - ------ Submitted by: popoloo Email: First generate a backup copy of then open it. find the road AMMOIDPROXIMITYMINE and modify the value close to it 9. now whenever you look for a mine within a mission pick up and simply drop it. again pick this and you will get twice of the items you had earlier and upto 9 mines. now use 8 of which and drop the final this repeatedly provides 2 then 4 then 8 and last 9 mines!havent tested it for 9 yet Official SSG Deathmatch Map Released: - --------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: I had released officially SSG Deathmatch Map for training of SSG clan members only! Fake objectives. Try to accomplish anyhow. Cant leave map area whatever it takes. Two maps with Training and Deathmatch modes. Download from my official site Final multiplayer maps release: - -------- Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: Website: I had recently uploaded Sandstorm Final maps that has 8 objectives. U should be knowing it. If u would like to donwload it, visit my above given site and do not forget that Gamespy is closing on 31 May. So all servers is going to be invisible to us. No enemy guards in SP: - ------ Submitted by: SSG Sudhanshu The Ultimate Warfighter Email: If u wish to disable enemies in SP, then use Map Editor and delete tasks of enemies or displace their position. Now save it and run No run that SP level. There are no enemy guards. Makes game easier to experiment with: - ------- Submitted by: Aman Singh Email: Well it looks like we alk have a little of problems facing Island Assault mission of IGI2. Well I have a very small trick which will surely allow you to. In order to create IGI 2 much easier to try out: open COMMON folder then ai then edit using notepad or hex editor. Keep going down tiny bit until you find it then save the file. When you play the sport guards will not switch on the alarm and will also make all alarm based missions easier to try out. Enjoy playing.
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