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Visual Studio Ultimate 2012 could be the state-of-the-art development solution that empowers teams of all sizes to style and create compelling apps to please users. To find the download option thats good for you, browse the descriptions at a later date this page.
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Visual Studio Ultimate 2012 will be the state-of-the-art development solution that empowers teams of all sizes to development and create compelling applications to impress users. You can use flexible agile planning toolslike capacity planning, taskboards, and backlog managementto enable incremental development techniques and agile methodologies, in your own pace. Use advanced modeling, discovery, and architecture tools to spell it out your system and help ensure your architecture vision is preserved inside the implementation. Bring development and operation teams together by utilizing IntelliTrace in production, Operations Manager Connector, and Preemptive Analytics. Improve quality and lower time to resolution by generating actionable bugs from deployed software, and effectively partner together with the operations staff to produce data that offers developers greater clues about production issues.
In short, you may create innovative, high-quality solutions whilst you lower the cost of development.
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1.6 GHz or faster processor
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Note for RC users: If you offer an edition of Visual Studio 2012 RC installed, you may upgrade it towards the release version. Before you upgrade, look into the release notes for steps that could be required before you decide to install the discharge version. Note: Cross-edition upgrades are certainly not supportedfor example, an upgrade from Visual Studio Premium 2012 RC towards the release version of Visual Studio Ultimate 2012 will not be supported, but an upgrade from Visual Studio Premium 2012 RC towards the release version of Visual Studio Premium 2012 is supported.
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To download the whole picture so that you'll be able to burn a DVD, opt for the Save button.The new IDE from Microsoft is often a must-have tool for Windows 8 development. For developers working away at current platforms, they have many attractive additional features but youll ought to abide its peculiar UI
The latest version of Microsofts core development IDE, Visual Studio 2012, was officially released September 12. It follows reliably about the two-year heartbeat of latest Visual Studio releases. Unlike previous versions which simply refined sometimes substantially the developer experience, this release carries a different primary purpose: enabling growth and development of Windows 8 applications for your many platforms and a couple of processor families the brand new operating system is run on. In this regard, there may be no denying the substantial amount of recent technology delivered inside the package. The Ultimate Edition now tips in at in excess of 8 GB. For Windows 8 development, this is really a must-get upgrade.
Developers remaining on current versions on the operating system may find many useful latest features, although one is unlikely to get the UI. The design and layout from the interface are explained within the review and developers needing to upgrade will have to assess carefully whether switching to your Metro-style UX is one thing they are happy to accept to access the newest functionality.
The UX aside and that is really a major item to disregard, we had been generally impressed while using new functionality, but disappointed that Microsoft is constantly ship key products with lots of small conditions that make life unnecessarily hard for its customers. Well enter into these from the body from the review. This review covers Visual Studio 2012 Ultimate Edition. While the merchandise debuted today, the bits have been accessible for a few weeks about the MSDN website. This review will be based upon those bits. A companion article by Dino Esposito explores ASP and Web technologies employed in Windows 8 which are released on this package.
Visual Studio is available in multiple versions: Ultimate, Premium, Professional, Test Professional, and Express. The last of these is often a free as with beer edition made up of a bare set of tools and also a stripped-down IDE. Its meant for hobbyists and developers who don't need a whole pantheon of Microsoft tools. There are actually several versions in the Express edition specializing in Phone, Web development, and so forth. Test Professional has stronger tools for testing, particularly running test suites and managing defects in Team Foundation Server TFS, exploratory testing, etc. Its target market is testers inside a dev organization who need to run code, step through it inside debugger, log problems, and communicate using the tools directly with developers. Its not targeted at developers who'll be coding from the IDE the whole day. For those developers, the Ultimate and Premium editions are definitely the only realistic choices. Many from the features discussed here particularly because they interface
The Ultimate Edition is really a big download 3.5 GB downloaded, roughly 8.3 GB installed. It requires Windows 7 on desktops and Windows Server 2008 around the server. Installation is easy and fairly quick, choosing a total of around 40 minutes, a few of which is I/O time. The number of options was mercifully short and given todays capacious disks, Microsoft has chosen installing just about everything. Selection is primarily by checking packages see Figure 1, as opposed to through an extended combination of pruning exercises to fit only what you look for, which has been the norm noisy . editions in the product.
Figure 1: The simplified installation menu.
Lets have this over with in advance. The UI is shockingly completely different from previous versions of Visual Studio. It is really a bigger change even versus the UI upgrade that appeared inside the migration from your 2008 for the 2010 versions. Early betas on this release generated considerable complaining by users, including us, about the newest UI. Microsoft responded with mostly minor tweaks, not every one of which improved the item. The result is the IDE is usually a primarily monochrome experience black, white, gray, and blue. Other colors appear only inside the syntax highlighting in the code as well as in some minor features.
Moreover, icons are small, black instead of inherently intuitive. As weve described in past discussions, as a result them challenging to locate for the reason that absence of color detracts from the opportunity to locate them quickly. Its similar to determining which traffic light is on with an intersection by its location from the traffic signal, as an alternative to by its color. Certainly, you may get utilized to this approach, but the lack of color actively detracts instead of enhances. Moreover, it appears contrary on the design in the Metro interface, which, on portable devices and touch screens, will be based upon big blocks of bright color. Speaking over record, a Microsoft employee together with the Windows 8 team confessed the Metro team was very surprised whenever they saw what sort of Visual Studio team had interpreted the Metro guidelines. We be associated with his puzzlement. Figure 2 shows this Metro look. Note: Due to legal reasons, Microsoft is phasing out your term Metro, simply Windows 8-style UI. However, the documenta
Figure 2: The Metro UI in Visual Studio 2012.
Notice the top menubar in addition has morphed. You now click using a word in capital letters to gain access to a drop-down menu. We were written in context as Microsoft that design is supposed to push developers to the Metro technique of viewing things. However, we learned that application from the UI was highly inconsistent. For example, the configuration manager dialog box was essentially unchanged through the pre-Metro version useful for years in Visual Studio Figure 3.
Figure 3: The conventional configuration dialog.
Enough said about this topic. We think Microsoft has never found its footing with Metro with the desktop and this will continue to refine the design and feel. Wed be happy on an option that allowed VS 2012 to utilize the current Windows 7-style interface.
Coding and building projects it's essentially unchanged from earlier versions. Microsoft has slightly changed the project files for VS 2012, but simply clicking them appears a dialog Figure 4 that has to update them to the new IDE. Once this method is complete, the projects build and generate the expected result easily.
Figure 4: The quick and way to update project files.
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Steve Guggs Guggenheimer may be the Corporate Vice President of Developer Platform Evangelism and Chief Evangelist for Microsoft. Learn more about Steve.
Starting today, we're going to extend accessibility to our current Windows 8.1, Windows 8.1 Pro and Windows Server 2012 R2 RTM builds for the developer and IT professional communities via MSDN and TechNet subscriptions. The Windows 8.1 RTM Enterprise edition will likely be available through MSDN and TechNet for businesses later this month. Additionally, today we re making available the Visual Studio 2013 Release Candidate which you may download here.
We been told by you that the decision not to ever initially release Windows 8.1 or Windows Server 2012 R2 RTM bits would be a big challenge for the developer partners because they re readying new Windows 8.1 apps as well as for IT experts who are getting ready for Windows 8.1 deployments. We ve listened, we value your partnership, therefore we are adjusting according to your feedback. As we refine our delivery schedules for any more rapid release cadence, we have been working for the best strategy to support early releases towards the various audiences in your ecosystem.
In supplying the best developer tools to your customers, Visual Studio 2013 RC enables development teams to construct, deliver and manage compelling apps that reap the benefits of today s devices and services. With the production of Visual Studio 2013 RC, we ve delivered additional features and functionality to boost developer and team productivity and agility. For more information products s new in Visual Studio 2013 see today s post from S. Somasegar.
With these updated platform and tools bits, developers will be in a position to build and test their Windows 8.1 apps. The RTM versions of tools, services, and platform are essential for store submissions that could open up for first time Windows 8.1 apps beginning at general availability on October 18.
Given the accelerated rate of technological advancement we keep see inside the industry and right here at Microsoft, it s an exciting time for it to be an app builder. We recognize the critical role developers play in the breadth in our apps ecosystem is usually a key pillar in the Windows experience. It s an important end-to-end relationship we provide you with the tools, services and platform to provide developers the flexibleness and possibility to innovate and build experiences for Windows that produce all our lives more productive and fun.
We also recognize our commercial customers need time and energy to perform application compatibility and also other testing and validation to best insurance policy for their Windows 8.1 deployments following general availability on October 18.
The primary aim of Windows 8.1 RTM and Visual Studio 2013 RC availability is made for testing as our engineering teams keep refine and update this product and tools when preparing for Windows 8.1 general availability on October 18 and the discharge of Visual Studio 2013 RTW. Third party apps may necessitate final refinement to onboard in the Windows Store for the October 18 GA milestone. However, we re confident this pre-release will enable developers to ready their Windows 8.1 apps for customers while validating their existing apps be expected on Windows 8.1
Similarly, we always validate the Windows Server 2012 R2 software with his partners and be prepared to make further updates on the build for general availability on October 18 also.
We are pleased to deliver non-production support for Windows Store app development and testing for Windows 8.1, via forums and assisted support channels. For links to the people resources, in conjunction with existing Windows 8 support options, go to the Dev Center support options page. We will offer assisted support for Windows 8.1 RTM and Windows Server 2012 R2 RTM through standard commercial support channels.
We are excited in regards to the innovation we're delivering in that short level of time, and are content to be capable to share these pre-releases while using communities. Thanks for the continued support and feedback, you'll be able to reach out to me anytime, either with all the comments here or on twitter StevenGuggs.
Does this extend on the MSDN AA users also?
actually I m afraid a great deal of feedback is plenty of requests to continue progression of Silverlight even only in bug-fixing/maintenance mode can be acceptable and enable it to operate in Win8 Modern UI are constantly ignored. Do you really think anyone who s launched a serious LOB app occasion to port it to Win8.1/2/3/n? It s very difficult technically and value prohibitive because of the almost non-existent adoption of Win8 in enterprises. Having Silverlight running in Win8 by any means, through winstore or simply IE gives you instant productivity apps that could help tremendously adoption of Surface tablets in enterprises.
CS Student - Windows 8.1 can be acquired to academic institutions only via DreamSpark Premium aka MSDN AA Developer subscriptions. Subscriptions administrators can download it today from MSDN Subscriber Portal.
Florin, that s what you'll get for using closed technologies:
This doesn t make for good business. Are you saying the RTM and GA will contain different bits? So let me have this straight, on Oct 18th, all with the DVD pressed Purpose of RTM will likely be different as opposed to RTW Release to Web/GA version thus the DVD packaging no longer has sufficient date?
Call it a Release Candidate in case you re about to do this.
RTM is RTM, the build must not change and then for any changes needed must be delivered via hotfixes.
Thanks! I have two quick questions:
What could be the N version? Which version do I use using a Surface Pro?
Windows 8.1 N multiple editions x64 - DVD English
Windows 8.1 multiple editions x64 - DVD English
The primary intent behind Windows 8.1 RTM and Visual Studio 2013 RC availability is good for testing as our engineering teams still refine and update the merchandise and tools in readiness for Windows 8.1 general availability on October 18 and the production of Visual Studio 2013 RTW.
Joe I guess you understand wrong - maybe clarification required by Steve. But I understand, which they publish 8.1 RTM to not have Windows 8.1 refine and updated but Visual Studio 2013 RC, that is Release Candidate:
So from my perspective, dont worry - as RTM is RTM:
Great news. Now should you d reopen TechNet, I could live a pleasant life again.
I see download links for that ADK and WDK for Windows 8.1 RTM, but where s the download link for that 8.1 RTM SDK? I really don t wish to install the VS RC in order to get the final SDK bits.
Thanks Andrew - That is correct and why we made a decision to release today in our developer communities. RTM is RTM, however with any software, through other updates and continual testing, we work difficult to make sure the production continues to improve. Thanks
Thank you. Hopefully you won t attempt to innovate by doing this again. Early entry to developers has become the reason windows works likewise as it lets you do. Don t eliminate your best fans. Be more open.
When I seek to upgrade from Windows 8 pro, the install asks Choose what things to keep. The only options are
By choosing either option, will I loose my desktop apps or metro apps?
Will Visual Studio 2013 RTM build up on Dreamspark Premium on Windows GA or will Dreamspark Premium members ought to wait for RTW? Also, when will VS2013 RC expire?
We re starting a practical course in C programming for students over the winter term Oct 19th-March also it d be great to know after we ll can make use of VS2013 RTM, RC or need to fall back on VS2012.
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I ran across this url to Paul Krugman being insightful and thoughtful concerning the general question of What is often a Model and What do we utilize them for in Science? It s about economics and specifically kinds of development economics, though the general questions of methodology sign up for social sciences more broadly. It is inside a
The following ad should appear within the Cognitive Neuroscience Newsletter soon: Postdoctoral Positions at Northwestern University Memory Systems, Intuition and Modeling Department of Psychology Laboratories of Paul Reber Ken Paller Multiple postdoctoral openings available today on two new projects geared towards accelerating expertise development from training using memory systems theory. One project will build up
I got another request to touch upon yet another media declare that technology is bad for your brains. It s actually another good demonstration of really poor science reporting from the media, so I won t link it, though the topic seems generally of interest and yes it appears to become based on the curious underlying folk
I was motivated to answer some questions coming from a middle school student performing a research project on online games. Since I am interested inside topic generally, I should probably work out how to answer these kind of questions in an age-appropriate level. My attempt: Jose asks: 1. Do online games affect the mind?
This can be a very interesting piece around the philosophy of science and popular understandings of science: How our botched knowledge of science ruins everything /article/index/268360/how-our-botched-understanding-of-science-ruins-everything As an exercise towards the reader, explain what's incorrect with his complaint that what many people think of science will be the opposite of science. Some helpful ideas
How and where memory occurs inside the brain, particularly memory acquired through practice
How experience shapes action, perception and weighed pervasive mechanisms of plasticity throughout the brain
Investigating memory system interactions and intuitive selection using visual category learning.
Check the Presentations link around the right side bar to view the most recent ideas and reports as presented as posters and talks at recent conferences.
I ran across this hyperlink to Paul Krugman being insightful and thoughtful concerning the general question of What is usually a Model and What do we utilize them for in Science?
It s about economics and specifically styles of development economics, nevertheless the general questions of methodology connect with social sciences more broadly.
It is in the way unfortunate that for a lot of of us the look of a successful field of scientific endeavor is basic physics. The objective with the most basic physics is really a complete description with the items happens. In principle and apparently used, quantum mechanics offers a complete account with the items goes on inside, say, a hydrogen atom. But most things we desire to analyze, even just in physical science, can't be dealt with during this level of completeness. The only exact model in the global weather product is that system itself. Any style of that technique is therefore to some extent a falsification: it leaves out some many areas of reality.
How, then, does the meteorological researcher decide what things to put into his model? And how does he decide whether his model is usually a good one? The answer towards the first question is which the choice of model represents an assortment of judgement and compromise. The model have to be something you understand how to make that's, you're constrained by the modeling techniques. And the model need to be something you may construct given your resources time, money, and patience aren't unlimited. There may be lots of models possible given those constraints; what type or ones you end up picking actually to construct depends on educated guessing.
And how will you know that this model is a great one? It will do not be right within the way that quantum electrodynamics is proper. At a certain point you may do great enough at predicting your results can be used to repeated practical use, much like the giant weather-forecasting models that run on today s supercomputers; therefore predictive success is usually measured when it comes to dollars and cents, along with the improvement of models turns into a quantifiable matter. In the early stages of the complex science, however, the criterion to get a good model is much more subjective: it can be a good model whether it succeeds in explaining or rationalizing some of the you see inside world within a way that you do not have expected.
There is fashionable nice description of any Dishpan model by David Fultz as an instance of a hyper-simplified model that illustrated some emergent properties helpful for meteorology.
What resonates when camping about Krugman s description is really a common fascination with building the easiest, descriptive models we hope illuminate underlying principles in complex processes. In Economics, particularly Macro, the scientific goal would be to understand systems of unmanageable complexity interactions among every one of the people and institutions that produce economic activity. In Neuroscience and Psychology, we make an effort to understand the mental faculties, and a system of unmanageable complexity.
I also prefer simple models using a small couple of parameters for example concepts, while having plenty of admiration and respect for modelers who take within the complexity of making up from individual neurons each themselves having nearly unmanageable complexity, fwiw. The simple models also can't be right within the same sense Krugman describes above, but they also can take into account some useful fraction on the variance we try and explain and hopefully expose some deeper principles that will even eventually direct neural-level modeling.
There s a fantastic question around the other end on the complexity spectrum likewise, about why it really is worth even building simple models which has a few parameters past simply making theoretical statements like changing x results in a change in y. Such theoretical statements would be the bread and butter of normal approaches to Psychological Science, especially experimental work, but I ll leave a better solution as a physical exercise, perhaps being tackled within my graduate seminar the next occasion I teach modeling hints: quantification and prediction are very important.
Memory Systems, Intuition and Modeling
Multiple postdoctoral openings now available on two new projects directed at accelerating expertise development from training using memory systems theory. One project will establish methods to improve use of intuition in selection. The second project make use of targeted memory reactivation to boost consolidation processes and speed learning. Both projects reflect collaborative research relating to the laboratories of Professor Paul Reber and Professor Ken Paller /. Also see additional information for the local cognitive neuroscience environment.
We are trying to find postdoctoral candidates which has a strong involvement in human memory research with expertise in some with the following areas: memory systems research, experimental behavioral methods, computational simulation modeling, multivariate pattern analysis, EEG recording and analysis.
Interested candidates can send inquiries and application materials to Susan Florczak. Applications is going to be evaluated when received and hiring decisions made using a rolling basis. Multiple two-year appointments are now available. Applications should will include a cover letter, CV, and names with a minimum of three references.
We are looking to employ a new Research Assistant for that lab. Applications to the RA position is going through NU Human Resources.
I got another request to reply to yet another media declare that technology is bad for your brains. It s actually additionally a good demonstration of really poor science reporting inside the media, so I won t link it, nevertheless the topic seems generally of interest and yes it appears for being based with a curious underlying folk kind of cognition worth considering.
How would this work? How could technology make us less smart? The core idea is the fact be looking things up, we memorize less and therefore we're less smart than we can easily be otherwise. But this misses the problem of substitution. If you aren t memorizing something it is possible to look up, will you learn something more important instead?
To me, the interesting underlying idea is: Memory doesn t offer an off switch
We are constantly recording experiences from the environment. Of course, not everything gets remembered, so maybe we focus too much around the memory failures. But we aren t consciously turning our memories off and on through the day. So if we're also trying to memorize arbitrary facts that individuals could check out on google instead, during that time we aren t doing something different that could have gone a useful memory trace. Note that I m describing this as a possible attention/perception bottleneck, nevertheless it could become a memory consolidation level bottleneck too which is possibly the actual constraint that keeps us from remembering everything we go through.
The best way for this argument to essentially make sense is usually to have a strong theory that everything we might have memorized as opposed to relying on google is much more valuable to internal knowledge state than everything we learn instead. I think that may be going to become a hard case to produce. And it won t sometimes be about technology.
There s another method to make a possible technology hurts the mind case dependant on skill learning/strengthening. If memory is often a skill that could be improved by intensive practice, then concentrated efforts to memorize arbitrary information could theoretically allow you to better at remembering as well as over time, you d just get smarter. But there is no evidence anywhere that long-term memory is usually strengthened in this way and many folks have tried to do that.
Working memory looks to get trainable, however if anything, technology that creates you hold an issue in mind while putting inside search terms to appear it up is planning to expand your WM in lieu of causing it to atrophy.
So no, technology will not be going for making us less smart. It s almost certain to become overwhelmingly within the other direction the access given by the internet to incredibly rich and diverse forms of information means the standard knowledge content with the average human brain inside the 21st century is usually a lot in excess of the 20th or other prior time.
I was motivated to answer some questions from your middle school student carrying out a research project on online games. Since I am interested inside the topic generally, I should probably learn how to answer these types of questions with an age-appropriate level. My attempt:
1. Do video gaming affect the brain? Do video gaming affect the means of thinking? Do games damage the thinking part with the brain?
Yes, game titles can affect your head, like anything that you do lots of. However, these changes can sometimes be for that better. There is recent evidence improvements in visuospatial attention how you will see the world following computer game play. There may also be changes to the worse, like increasing aggression, but these usually are not yet well understood.
2. Can game titles improve people s knowledge? Can they help people s grades advance in school? Or can they get bad grades?
Video games probably won t help you in class very much. They can make trouble in schoolwork when kids play lots of games and don t maintain homework and assignments. If you're getting your homework done, doing offers won t hurt and might actually help slightly.
3. Can video gaming make people lose time? With family and friends? Time outside?
If you spend an excessive amount time on games and make time for friends, family, proper exercise and sleep, then that can very likely make trouble.
4. Can online games make people sick? Gain weight? Headaches or even a tumor?
Some people report dizziness and nausea upset stomach from games that provide you first person perspective. This is most likely related on the kind of motion sickness you'll be able to get when riding in the car. In rare cases, many people may react badly to flashing lights/sounds in video gaming. In general, games won t allow you to sick. If you eat in a unhealthy way when playing videogames, that will lead to weight gain along with health problems.
5. Can game titles make people dependent on what their mainly about? How do they accomplish this? Why do people get addicted?
Gaming addiction will not be well understood. Games aren t addictive how other things can be like cigarettes. However, you'll find certainly a number of people who have problems such as 2 and 3 above. They seem to experience so much which it messes up a great deal of other things in life. That looks as being similar to being addicted. It also look like many other points that teenagers often run across mood swings, depression, difficulty in associated with others. I do not think it really is well known whether games might cause those problems or whether kids having those varieties of problems for one other reason sometimes like to play plenty of videogames.
Thank you a lot for your help.
As an exercise on the reader, explain wrong with his complaint that what a lot of people think of science is really the opposite of science.
Seems being a topic we needs to be discussing in 205. I think it s the right volume of meta for the class on experimental design.
Rapid learning of higher-order statistics in implicit sequence learning K. R. Thompson P. J. Reber Implicit learning involves extracting experienced regularities and statistical variation from your environment as a way to improve behavior. Because understanding of environmental structure is acquired outside awareness, it really is challenging to determine the nature from the information that
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