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This document addresses problems that are not discussed from the Macromedia Flash MX 2004 and Flash MX Professional 2004 documentation. This document could be updated searching for information opens up.
Flash MX 2004 and Flash MX Professional 2004 are definitely the solutions for developing rich Internet content and applications. Whether that you are designing motion graphics or building data-driven applications, the Flash MX 2004 products contain the tools you must produce achievement and give you the best user experiences across all major platforms and so on many popular devices like PDAs and cell phones.
The release notes happen to be updated to add details for the Flash MX 2004 Update and also the Flash MX Professional 2004 Update.
Starting on this release, Flash MX 2004 and Flash MX Professional no more support Windows Me, Windows NT, Macintosh OS 9, or OS X 10.2.5 or earlier. For more info, understand the Flash MX 2004 and Flash MX Professional 2004 system requirements.
When you launch Flash initially, you'll be asked whether you intend to download an update in your product Help system. Please tend to do so, and you'll receive the most up-to-date documentation from the product.
New and corrected information will probably be added to your Help system regularly. To search for updated help when you have installed Flash, display the Help panel Help Help, then click on the Update button. If new help content articles are available, a dialog box is displayed asking if you intend to download the revolutionary help content. Click Yes to download it. Macromedia points too you search for new help content one or more times a month.
You cannot open a Macromedia Flash MX 2004 or Flash MX Professional 2004 source file in Flash MX because of the additional features from the 2004 versions. However, you can utilize the Save as Flash MX feature described from the Using Flash manual to avoid wasting the document from the Flash format. When doing this, you'll lose any new edition 2004 features chances are you'll have included with the file.
In addition, you could export your Macromedia Flash MX 2004 or Flash MX Professional 2004 source file as Flash Player version 2, 3, 4, 5, or 6 format for deployment purposes. Features not supported in those versions might not function.
The best method to copy items from files created in Flash MX to files created in Flash MX 2004 or Flash MX Professional 2004 should be to open the files using Flash MX 2004 or Flash MX Professional 2004 and after that copy and paste inside Flash application.
Copying text from files open in Flash MX 2004 or Flash MX Professional 2004 into files open in Flash MX just isn't supported. Choose Save As Flash MX and open the file in Flash MX instead.
Flash MX 2004 and Flash MX Professional 2004 have a comprehensive number of new UI components. these ingredients are printed in ActionScript 2.0 and are also based upon a whole new architecture that is certainly more robust and full-featured compared to the Flash MX components.
Due for the substantial changes within the component architecture, there are going to be significant development effort in migrating a software built with Flash MX components to the modern 2004 component set. You can continue to formulate your application employing Flash MX components from the Flash MX 2004 products without updating to the modern component set.
Flash Player 6.0 r79 essential to Components
The Flash MX 2004 and Flash MX Professional 2004 components support both Flash Player 6 and Flash Player 7 SWF format. However, the version 2004 components won't work in versions of Flash Player before 6.0 r79. The new Flash Player Detection feature can often ensure that an end-user has Flash Player 6.0 r79 or later; see Configuring publish settings for Flash Player detection in Using Flash.
Flash MX 2004 and Flash MX Professional components supply a host of recent features, and thus, how big SWF files containing version 2004 components could be larger than equivalent SWF files containing Flash MX components. This is a result of the many new services and complex infrastructure the version 2004 components provide.
While Flash MX components may continue to be taken in Flash MX 2004 and Flash MX Professional 2004, they might not exactly work when published as Flash Player 7. If you happen to be using Flash MX components with your application, carry on and publish the job as Flash Player 6 SWF.
Alternatively, you could possibly download an updated list of Flash MX v1 components which have already been modified to compliment Flash Player.
There happen to be a number of alterations in Flash Player 7 which could cause existing scripts to cease functioning correctly when published into Flash Player 7 SWF files. These changes, and techniques for adapting existing content for them, are discussed inside ActionScript Reference Guide inside the section Porting existing scripts to Flash Player 7.
In particular, these characteristics may cause issues for existing content when published as Flash Player 7 SWF files:
The migration of Flash movies from Flash Player 6 to Flash Player 7 SWF format may incorporate some development effort. If you do not have to do advantage of the latest Flash Player 7 features, it is recommended that you continue publishing existing content as Flash Player 6 SWF files.
The Macromedia Extension Manager is roofed on the Flash CD-ROM. You may also download the modern Extension Manager through the Macromedia Exchange for Flash.
Components and text will never display at runtime in the event the FLA file is saved into a path that's multi-byte characters in it when the system just isn't a multi-byte system.
There can be a change towards the way text is transformed. In Flash MX it behaved such as a shape and would transform regarding the opposite corner. In Flash MX 2004 and Flash MX Professional 2004, text behaves more being a symbol and transforms regarding the transformation point.
Due with a limitation from the importing technology were using, importing EPS files from Illustrator to Flash doesn't allow layers for being preserved. You can work around this by importing files in both Adobe Illustrator or PDF format instead.
Some video features require QuickTime for being installed. See the merchandise System Requirements.
Video Codecs - Although Flash fully supports QuickTime and AVI, chances are you'll experience difficulty with particular codecs.
In addition, Flash cannot import MPEG video streams through QuickTime.
You cannot edit or preview WMV video clips.
Importing AVI files together with the Intel Indeo video codec doesn't work properly.
Sound Codecs - In addition chances are you'll experience complications with some sound codecs. In most cases, the recording import panel will display a stern warning about sound recording using unsupported codecs. The following sound codecs are certainly not supported:
Some alternative party video and audio codecs accessible for Windows may cause issues like distorted video or audio, and crashes. This can be true, for instance, with MPEG2 video codecs which in turn come with DVD playback software.
Memory - In general, video relies on a lot of memory. You might use up all your memory when importing long videos. We recommend turning off audio import to save lots of memory since imported audio is going to be kept uncompressed in memory.
Like most multimedia development applications, Flash will probably be able to handle large video or some other media files better if more memory is allocated to your program.
The behavior in the ActionScript 2.0 keyword dynamic changed following your first 7.0 documentation set was complete. Previously, every class that subclassed an engaged class has also been considered dynamic automatically. This meant the typechecking done on those classes was more lenient, because it allowed for properties and methods that could be added dynamically at runtime. We have thought we would make different for the MovieClip class, since perhaps the most common workflow is always to subclass MovieClip so as to associate the category with a MovieClip symbol. Subclasses of MovieClip will not be dynamic unless explicitly modified with all the dynamic attribute, or unless they extend another non-MovieClip class which is dynamic. This gives users treatments for the strictness of typechecking for MovieClip subclasses. This change to your documentation was created available in a later update towards the help content.
By design, you will need to be logged in as a possible administrator to setup Flash MX 2004 or Flash MX Professional 2004 on Windows 2000 or Windows XP. It is suggested that this administrator also activate the product or service so it is going to be activated for those users around the machine.
Sending a Flash document via email prior to a file is saved may result in an improper file extension. Please beneficial Flash documents before sending them as attachments.
By design, to set up Flash MX 2004 or Flash MX Professional 2004 on OS X, you should have administrative privileges. It is suggested which the administrator also activate the product or service so it will likely be activated for all those users for the machine.
Flash MX 2004 and Flash MX Professional 2004 will not likely support Mac users with formatted their hard disks using UFS. Carbon applications have quite a few issues with this particular that are documented by Apple. Unless you might be using native apps AKA Cocoa, UFS just isn't recommended or based on Apple.
If you currently have Flash MX 2004 or Flash MX Professional 2004 installed, you don't have to uninstall previous to running the update installation. This update installs along with Flash MX 2004 or Flash MX Professional 2004. Ensure that you have closed Flash before you run the update installer. You must be logged in for an administrator to own the update installer.
This section only is applicable to customers who previously installed Flash MX 2004 or Flash MX Professional 2004, and ran the Updater to update on the latest version. Customers with only installed the most up-to-date version aren't affected. To determine which version with the product you're running, choose Help About Flash.
You can experience errors when compiling existing projects after running the Updater. To resolve this, delete these folder:
If you would like to existing project containing data binding you'll need to update it for the latest version. Please use the next steps:
Note: produce a backup within your existing project before updating.
1. Open assembling your garden shed within Flash MX Professional 2004.
2. Open the regular libraries panel by choosing Window Other Panels Common Libraries Classes.
3. Update assembling your project with the modern version in the DataBindingClasses compiled clip by utilizing one on the following methods:
a. drag the DataBindingClasses compiled clip in the Classes library in your library.
b. drag the DataBindingClasses compiled clip from your Classes library to the stage after which delete it.
If you're prompted having a Resolve Library Conflict dialog, find the Replace Existing Items option.
The Updater fixes bugs throughout the merchandise for both Macromedia Flash MX 2004 and Macromedia Flash MX Professional 2004. There are many bug fixes for both Macintosh and Windows platforms.
34 crash bugs found and fixed!
When using forms, screen code is correctly saved
Performance was deemed as important as stability due to this release dependant on feedback from users. Performance was improved in numerous areas on the product:
Compiler gives error for the description from the Component definition.
useSort is incorrect when addSort without sort options1, start being active . a descending sort, returning to sorts1 with Ascending option.
Code hinting inserts spurious component-related text when mx. is typed, causing confusion
Xml file name is saved incorrectly if the fla is saved without. fla extension.
With text field continues to be selected, unable to save lots of changes
If you have Flash MX 2004 or Flash MX Professional 2004 installed, you don't have to uninstall ahead of running the update installation available here. This update installs in addition to Flash MX 2004 or Flash MX Professional 2004. Ensure that you have closed Flash before you run the update installer. You must be logged in being an administrator to own the update installer.
Updates is going to be available for all those languages of Flash MX 2004 and Flash MX Professional 2004. You may only run the Update from the language of Flash for the purpose it was intended.
Because on the changes to your Configuration folders using this update see Issues Addressed, below, existing Flash MX 2004 or Flash MX Professional 2004 customers who may have installed Flash Extensions should disable these extensions ahead of updating to version 7.2. There is usually a technote accessible for more information.
Customers that run English Flash on European Windows systems for example Italian, French, German or Spanish, and update to version 7.2, may go through an issue the location where the Local Settings and Application Data folders are duplicated. One group of folders will probably be called Local Settings and Application Data; another set should have localized folder names. This could cause some items being duplicated within the Flash UI too. The workaround should be to completely uninstall the current version of Flash, including manually deleting both groups of duplicated folders, before running the brand new version 7.2 installer.
The Library Panel won't always remember its position when opening Flash. Due on the scope and complexity with this issue, it will never be resolved in this particular update. We are likely to address this issue from the next full discharge of Flash.
When using mouse-down for the snapping UIScrollBars thumb and scroll, and release the thumb and then try to mouse-down upon it again, the thumb doesnt always register the onPress. The workaround is usually to click twice or move the mouse slightly before scrolling again.
When file residing in Macintosh Flash v7.0.1 is opened in version 7.2, characters swapped in Macintosh v7.0.1 will never be converted back to your original characters.
Existing Flash MX 2004 or Flash MX Professional 2004 customers that don't update to 7.2 is not going to be able to acquire further updates thus to their product Help system. You must update to version 7.2 to get the most up-to-date Help.
On Macintosh, users who may have multiple ethernet ports could be asked to re-activate when upgrading from a young version of Flash MX 2004 to version 7.2.
The 7.2 release modifies the Trigger Data Source behavior file. If you have installed any alternative party extensions which made changes to the present file, those changes will probably be lost. You will need to manually edit this file to add those changes. You can find this file in C:Program FilesMacromediaFlash MX 2004enFirst on Windows, and HD/Applications/Macromedia Flash MX 2004/First on Macintosh.
Macintosh only: Flash Remoting Components AS 2.0 installed before updating to version 7.2 needs to be uninstalled before you run the updater and reinstalled after running the updater.
Windows 2000 only: Performing a Replace All for emblematic twice back to back crashes Flash.
Windows only: Cutting content from Flash MX 2004 or Flash MX Professional 2004, and pasting into Flash MX, leads to a crash.
One from the primary focuses from the 7.2 Update was helping the Help and Documentation available while using product. Here is really a summary with the changes made:
Rewrote 2 existing Components chapters, including styles and skinning info
Updated Help and Documentation are only obtainable in English and Japanese. The other language versions of Flash MX 2004 and Flash MX Professional 2004 version 7.2 contain the modern previously localized help systems available; however the newest Documentation files format are easily obtainable in English within the CD-ROM or within your download file. Customers who update to 7.2 through Updater Installer can acquire documentation here.
This new sample contained in Flash demonstrates some in the more advanced video features obtainable in Flash MX Professional 2004. Taking you through your working computer generated world in FLV video, this application lets the person set video bookmarks and demonstrates advanced video techniques featuring non-linear video, executing functions from video cuepoints, and utilizing ActionScript to pause, rewind, go forward, restart and reposition video. Also covered include the use and charge of multiple MediaDisplay components, video synchronization, and skinning components. This sample is located inside the folder Flash MX 2004SamplesAdvancedVideo
This new sample contained in Flash demonstrates an exclusive and intuitive technique of data visualization. A map of 15 European countries allows the person to drag the people of each country with the idea to side of an scale. Human figures, representing the population from the country selected, are placed for the scale and automatically surge in size to represent the relative population in the country. Each time a countrys human population are placed about the scale, the whole population of each and every side in the scale is recalculated plus the scale tips on the side using the greater total. Web Services provide you with the initial country populations. Throughout the sample ActionScript is utilized to display, track, and compare data likewise as operate the dimensions. This sample is located within the folder Flash MX 2004SamplesPopulationViewer
Significant changes are already made towards the location and contents from the Configuration folders. Detailed information around the contents of these folders can be found inside the file Flash MX Windows, and Macromedia Flash MX Macintosh. These changes were made as a way to greatly reduce the quantity of data copied into User folders upon first launch, time savings and drive space.
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